Make a Mega Dude Action Shooter Game in Unity® with Pixel Art
19 Hours
Deal Price$24.99
Suggested Price
$100.00
You save 75%
Make a Mega Dude Action Shooter Game in Unity® with Pixel Art
$24.99$100.0075% OFF
114 Lessons (19h)
- 00. Introduction to the Course3:02Join our Forum
- 01. Intro + Downloading Unity10:2302. 3D Elements10:3103. Building a Player6:0804. Input14:0205. Horizontal Movement13:4606. Jumping11:19
- 01. Game Camera11:5402. Shooting Bullets23:4503. Particle Effects9:3704. Multiple Bullets5:4105. Charging Bullets16:33
- 01. Base Enemy Class12:2902. Hurt Animation21:0203. Killing Effect6:2004. Destroying Particle System5:1505. Walking Enemy16:4606. Knockback Effect20:5607. Physics Materials6:2108. Collision Improvements5:11
- 01. FlameThrower Enemy16:3402. Flames8:3603. Shooter Enemy17:2704. Enemy Bullet8:0105. Spawn Enemy Bullets12:2206. Burst Fire8:4707. Shooter Enemy Adjustment3:3908. Turrets18:24
- 01. Doors17:1002. Button18:5903. Trigger Elements4:5704. Timed Button14:27
- 01. Moving Platforms19:2402 Teleporter14:4103. Teleporter Loop6:2704. Triggering Teleporters10:5205. Triggering Platforms13:04
- 01. Cutscene Trigger21:1202. Input Lock8:5603. Powerups13:5604. Powerup Routine12:5705. Super Charge Powerup3:2906. Invicibilty Powerup4:19
- 01. Canvas18:5402. Health and Time texts20:5803. Designing the Powerup bar8:5004. Events6:5605. Animating the Power up Bar12:43
- 01. Custscene Animations24:4302. Pausing the Game17:4903. Scene Navigation10:41
- 01. Introduction2:2102) MagicaVoxel Tools Crash Course9:04
- 01. Floor9:5502) Platform8:2103. Rock Block5:0504. Button5:5505) Teleporter5:1206. Gate7:06
- 01) Background7:1902) Background Painting20:4603. City Layering7:3504. Sky Colouring6:4805. Background Colours6:33
- 01. Floor Paint11:2602. Moving Platform Paint6:1003. Button Paint2:3904. Desctructible Cube Paint10:0605. Teleporter Paint9:1106. Gate Paint9:12
- 01. Exporting2:1602. OBJ to FBX8:28
- 01. Photoshop Setup2:17
- 01. Walking Enemy Idle7:1902. Walking Enemy Leg Frames7:0503. Walking Enemy Animation10:5804. Flamethrower from Walking Enemy13:1305. Shooting Enemy Tank23:2006. Turret Enemy10:4107. Turret Animation8:01
- 01. Megadude Silhouette5:1902. Megadude Walking (Part 1)11:2303. Megadude Walking (Part 2)8:4804. Megadude Walking (Part 3)6:0305. Megadude Animation7:0606. Megadude Jump (Part 1)5:1507. Megadude Jump (Part 2)9:0308. Megadude Jump (Part 3)4:5009. Megadude Walking with Weapon5:2810. Megadude Weapon Charge10:4011. Megadude Weapon Shoot6:2612. Megadude Photoshop Export4:14
- 01. Importing Assets6:2702. Looking Left and Right4:1903. Animator and Transition19:5304. Jumping Animation10:0905. Charging Animation8:2006. Walking Enemy Animations15:2807. Shooter Enemy Animation13:4508. Flamethrower Enemy Animation8:4609. Turret Enemy15:37
- 01. New Button6:1102. Moving Platform4:4703. Teleporter3:5104. Gate4:2405. Blocks3:2906. Background Elements9:2607. Layer Copies11:2308. Object Repositioning18:4809. Removing False Jumps5:0410. Sound FX11:21
- ($2000 value!) Source FilesGet 155 courses.
Make a Mega Dude Action Shooter Game in Unity® with Pixel Art
$24.99$100.0075% OFF
Build Your Own Game from Scratch with 19 Hours Step-by-Step Guide on the Fundamentals of Game Design
MI
Mammoth InteractiveMammoth Interactive
4.2/5 Instructor Rating:
★ ★ ★ ★
★
Mammoth Interactive produces XBOX 360, iPhone, iPad, Android, HTML 5, ad-games, and more. It's owned by top-rated instructor John Bura. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in Apple's app store. In his spare time, John likes to play ultimate Frisbee, cycle, and work out.
John Bura | Best Selling Instructor | Web, App & Game Developer
4.3/5 Instructor Rating:
★ ★ ★ ★
★
John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games, and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in Apple’s app store. In his spare time, John likes to play ultimate Frisbee, cycle, and work out.
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